Spain Civil Protection Website: ES-Alert Catalog

While working for One2Many-Everbridge, I took on an assignment from the official Spain Government’s Civil Protection Department, ProteccionCivil. Their goal: A web platform for citizens to view all active and past Emergency messages, ES-Alerts. This catalog should be able to receive, store, and classify alerts online, and make the data visible and insightful for its

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AI & Product Design – EU-funded Emergency Chatbot

What started as a Machine Learning internship at Everbridge, turned out as a longer term employed project, where I worked with PROJECT ENGAGE to apply AI toward societal resilience. Over the course of a year, I created a concept and designed and developed prototype of a chatbot for active disasters, integrated into One2Many-Everbridge’s Public Warning

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VR – KLM Catering Training Simulation

KCS is an in-flight catering company, mainly for KLM, which has a factory line to assemble the food trays. The KCS Breakdown stimulator teaches maintenance employees to recognize and solve breakdowns in a virtual version of the factory, without needing to shut down the physical production line. The recreated factory environment in Virtual Reality, allows

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Publication – SpiroPlay

After working as lead developer for the SpiroPlay collaboration for more than a year, the results of extensive research by many of its members is published in a concise research paper. The abstract is as follows; We have built and implemented a set of metaphors for breathing games by involving children and experts. These games

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Augmented Reality – Boerenkerkhof AR

This Augmented Reality mobile application, built for the Boerenkerkhof Graveyard in the municipality of Enschede, was built by me, with a team of students from the University of Twente. As lead developer, I was responsible for the Augmented Reality functionality, Programming, Design and publishing. For each animated story within the app, 3D animators were hired.

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