Category: Development

Augmented Reality – Boerenkerkhof AR

This Augmented Reality mobile application, built for the Boerenkerkhof Graveyard in the municipality of Enschede, was built by a team of students from the University of Twente. I was mainly responsible for the implementation of Augmented Reality technology in the app, as well as some general interaction and interface programming. The project was lead by…
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Mobile Game – Minesweeper

In my free time during the 2020 holiday/quarantine, I decided to jump into the mobile app business, with my first product being a minesweeper game for android. The app is made in unity and focuses mainly on the highly polished and stylized design of the experience, with smooth animations and a unique soundtrack. Aside from…
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SpiroPlay

SpiroPlay is a large collaboration between the University of Twente, Saxion University of applied sciences, Medisch Spectrum Twente (MST) and Deventer Ziekenhuis (DZ), running for over a year. The project is funded by the Pioneers in Healthcare program and is about Spirometry-based Playful Asthma Monitoring. An application is developed that connects with a spirometer and…
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Bachelor Thesis

In the concluding half-year of my bachelor study Creative Technology, I challenged myself to a new topic, rowing, with the research question “How can Virtual Reality improve the current state of indoor rowing?”. I applied my skills in game development, human-computer interaction, and Virtual Reality in the creation of a prototype which stimulates rowers to…
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New Media

For module 5 ‘New Media’ of the Creative Technology Curriculum, a large part of the workload consisted of a project in which you make a game from the ground up. I worked together with my peer Jason ten Hagen and we received a 9 for the end result, which can be seen below. Every part…
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